The official Roblox surface currently exposes Training Grounds controls but no authoritative selectable fighting-style catalog. Unknowns stay unknown.
Confirm combat state and target
Hold G to enter combat and use Space to lock on. If the target is lost, reset positioning rather than continuing inputs into an uncontrolled camera angle.
Learn the M1 sequence
Use M1 by itself and observe the complete rush animation. Repeat until you can tell whether the sequence connected, was guarded, or missed.
Do not assume every visual hit guarantees the same follow-up; the official page does not document hitstun or cancel windows.
Test M2 as an ending attempt
After a clearly connected rush, try one M2. Then repeat with the opponent guarding so you can compare a confirm with a blocked sequence.
This is a test protocol. It does not claim M2 is safe, optimal, or guaranteed in every state.
Keep evidence clean
Change one variable per set: distance, direction, guard state, or M2 timing. A clip or written observation is stronger than a remembered feeling.
Unknown: named meta styles, damage tables, and best builds remain outside the verified official evidence available on 2026-08-13.
Evidence used on this page
- Official Rintama controlsofficial
- Independent Rintama combat guidecommunity report